
We are going to try weekly or even daily updates (if you can stomach it). See how far we’ve come and how far we have to go.
Play the first actual Steam build next Friday (October 31st). Play our internal gameplay prototypes that we used to get here. If you’re in the first 10,000, you’ll get a special limited edition numbered sub hull plate. Buy the Earliest Access version of Subnautica. Your mission, should you choose to accept it: In the spirit of staying as close to our community as possible, we want to share this with you so we can shape it together into something truly special. This is a very rough nugget, but one we have grown to love and put a lot of belief and hope into. This is often a big day for us, as it was the day we released Natural Selection 1, Natural Selection 2 and now Subnautica. These prototypes will unlock at a rate of one per day until the final “prototype”, our current in-development version of the game, is released on Halloween next week. It’s now our pleasure to share those with you. Along the way, we’ve made quite a few prototypes to help us “find the fun” in this strange game about being a scientist on a submerged alien planet. Now the Subnautica team has been growing like mad.
I really wanted to make games that take players to fantastic, rich, alien worlds. Actually, this obsession goes back much farther than that, which is why you can feel its influence in the name of our company, Unknown Worlds. Since creating the first underwater prototype in January of 2013, I’ve been obsessed with the underwater and the unknown.